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(TSfO/2018) Character: Włodzimierz, The Wojewoda

Włodzimierz Character Intro (and final image portrait) and some design work. The Wojewoda (title meaning : warlord/ high ranking governor) is the leader of the Resistance of this game.

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Some of the main visual work from my Graduation project. I was designing a Point and Click Adventure Game (with a heavy focus on dialogue and consequence of choice.) set in the post-WW2/ Stalinist period of Poland. The artstyle has been heavily influenced by certain polish styles and artists (Jan Matejko, Zofia Stryjeńska, Classic Poster Art, traditional woodcarvings. etc) to give it somewhat of a distinct feel. It is very colourful to contrast the grim subject matter of the story.

The city and characters of this story are entirely fictional but their circumstances are based on real history. It was a game designed with the intention to teach history in a fun and interactive way. Each character would symbolise an aspect of this time period, such as 'Censored Religion' or 'Cursed Soldiers'. The game would also reference Polish/Slavic traditions and other periods of Polish History.

There are a variety of endings to this game, including ‘Game Over’ –endings if you mess up a Quest. Your main ending will be determined by your choices in faction and quest, as well as how you treat certain characters.

Ingame Portrait Art.

Ingame Portrait Art.

Fullbody, Ingame Sprite, and a sketch of his location.

Fullbody, Ingame Sprite, and a sketch of his location.